The way I see it, Nintendo are the Virtual Reality hipsters. Let me explain myself. Miyamoto recently explained the company's denial of the technological trend, speaking to Yahoo, he described how “The current types of virtual reality aren't really a good fit for Nintendo's philosophy of trying to create entertainment that people can play together... Continue Reading →
Batman: Arkham Knight PC is a prime example of the industry moving too fast for itself
Those first few eager little bunnies to download Batman: Arkham Knight must have been seriously concerned for their PC's health. 30fps stutters and random pauses on a 2015, highly anticipated AAA game? It must be a problem on my end. Then, more and more people started complaining. Not unlike the T-Rex water scene in Jurassic... Continue Reading →
Cyber-Crime: How Far Can We Punish a Player Behind a Computer Screen?
An essay using the ideas of Nathan Jurgensen, Susan Brenner, and Lawrence Lessig to argue my opinion concerning where the virtual world fits within our own reality, and the implications of this in our reaction to crimes committed within this virtual realm.