A 96.5% vote far exceeded the 75% boundary which would see video game voice actors strike in demand of an employment situation more reflective of their efforts. After some failed negotiations with companies in February and June, SAG-AFTRA sent vote cards to its members on 16th September asking for their permission to threaten companies with... Continue Reading →
“I Died!”: A Discussion of Who Really Controls Video Game Characterisation
(Hear me out on this one) There is one phrase that is sure to litter every gaming session that has ever existed... ever. "I died" has been both screamed or quietly whispered as a single tear rolls down the face of every self-respecting gamer. However this one phrase opens a whole world of discussion surrounding... Continue Reading →