11 Impressive Uncharted Facts

There are more than a hundred devs working at the Naughty Dog Studios, and among them are over 16 nationalities and over 10 languages.

Earlier we ran a piece detailing the voice actors behind the Uncharted franchise. However Emily Rose didn’t initially win the part of Elena Fisher. She didn’t make it past her first audition, however was asked to come back and read lines for other auditions. Cue Nolan North’s audition for the part of Nathan and writer Amy Hennig was so impressed with Emily’s reading of Elena’s lines she asked her to re-audition and she won the role.


We all know that the wetsuit Nate wears in the first game is made by a company called Ottsel in reference to Jak & Daxter, however Sully’s sea plane in the same game is called Hog Wild. This is a level from the original Crash Bandicoot game.

Speaking of Nate’s apparel, on the back of his gun holster you can clearly see NDI engraved. It is said that this stands for Naughty Dog Incorporated.


In the Tibetan village of Uncharted 2: Among Thieves the children seen playing are voiced and acted by the children of Naughty Dog co-president Christophe Balestra.

In Uncharted 3: Drake’s Deception, a newspaper can be seen in the pub which shows the headline “Scientists are still struggling to understand deadly fungus” with a picture of Josh Scherr. This is a nod to The Last of Us which was still in development at that time and wouldn’t be released for another couple of years. Developers assumed the announcement would have been made by the time the Uncharted game came to market however it was not and was left in the final game by accident. Some fans got a slightly inkling from some close analysis but it largely went unnoticed until The Last of Us’s release.


The now famous “kitty got wet” line used by Nate in both Uncharted 2 and Uncharted 3, was improvised by Nolan North whose son used to say it when they played Wii Sports. The line refers to the notion that cats don’t like getting wet in the same way humans don’t like losing.

The original Uncharted was made instead of another Jak & Daxter game and was considered a huge risk during its development.

Harrison Ford, Bruce Willis, and Cary Grant were all inspiration for Nathan Drake’s charmingly witty every-day hero character.

According the lead developers, three days before Uncharted 3 was scheduled to go gold, most of the game was a buggy mess. During the course of one meeting in those crucial days, the team identified that they’d pushed the PS3 console too hard causing the second half of the game to run without loading certain assets and becoming unplayable. They smoothed out the bugs and ensured the hard drive didn’t fry up by altering crucial game code in those final three days – something they’d promised Sony they wouldn’t do.


Uncharted 4: A Thief’s End is the only game since 1994 that has broken Naughty Dog’s 2 year release schedule. The delay to 2016 broke a string of consistent on-time releases from the developer.

You can catch up on all our Uncharted Weekend posts here



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