It’s not the super creepy clown territory that FNaF creator Scott Cawthorn has led us into, or the new dingy underground location. It’s not the promise of terror, or the evasive darkness we’re presented with for most of the trailer that stands out as the most intriguing moment in the teaser.
Rather, it’s the two seconds of movement in an otherwise classically stationary gameplay experience. Found between 0.24 and 0.26 in the trailer is what appears to be a first person view of the player crawling through a vent. This is the player moving around within this terrifying underground maze. Moving. Around.
This is a brand new venture for the Five Nights at Freddy’s series. Players were beginning to get frustrated with their static position within their office, the cabin fever, though the objective of the experience, was a little too much for four games. We saw Cawthorn attempt to deviate from his norm with a bizarre RPG foray. However it seems we’re finally breaking out of the office and exploring this world of angry animatronics for ourselves in a way that will provide a viable gameplay experience while maintaining its strategic roots. It’s a drastic departure from the original series, and one that will leave a very different gameplay experience in its wake. We’re looking forward to seeing how this one goes down when it releases this autumn.