10 Things You Need To Know Before Starting Monster Hunter World

So you've gone and bought Monster Hunter: World. It's pretty complicated, isn't it? That's why I'm here. Because it's such a great game that it would be a shame to be put off by the bright lights of the forest and the length of the skill trees. So, here's 10 things you need to know before you embark on your adventure in the Monster Hunter World. 

“The Necessity of Presence Born From Absence”: That Which Is Left Behind In Everybody’s Gone To The Rapture

Kate Collins' mutterings in Everybody's Gone To The Rapture are seldom enlightening. Yet, the protagonist's comments on "the necessity of presence born from absence" highlight a fundamental examination at play in one of The Chinese Room's most celebrated games. In an experience ruled by absence, how is the perception of the unseen explored in Everybody's Gone To The Rapture?

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