We've survived the intense lens flares and even the muddy brown era, but games have reached a cinematic head in the last few years. We have richly detailed camera modes, gorgeous landscapes to set them against, and the resolution of the Gods. But what have we lost to these movie screen moments of high action? Fortnite and PUBG seem to have found the answer and snuck it straight into the industry.
Often one of the most accepted frailties in the suspension of disbelief is the health meter. Players are required to believe that their hero can withstand multiple gunshot wounds and recover completely by hiding behind a wooden crate for about ten seconds. But not Uncharted players...
It's the question on everyone's minds at Nintendo pulls down its banners and starts heading home after E3 2018, is this it for 3DS? While Reggie has been adamant from Switch's Day One that he will continue to support the 3DS throughout Switch's lifetime, this year's gaming expo certainly didn't hold true to his promises. It might be time to start retiring the dual screen life we've all become accustomed to. That being said, there's still plenty of life left in the pocket-sized console.
Nintendo have historically been hostile towards third party development, going so far as sealing the fate of Wii U in its lack of library and walled off development network. That all seems to have changed with the Switch, however.
Sure, A Way Out isn’t the heart-wrencher we were all expecting but there are touching moments that are certainly emphasised by the cooperative nature of the game. I wouldn’t say I feel for these characters, however. Rather I feel for the person I’m looking out for over chat.
Far Cry 5 just hit consoles and PC, so how does the controversial cultist chaos fare in the politically hostile climate of 2018? Not great, it seems.
Sea of Thieves is uniquely positioned to break open this chest of dynamic user experience, all they need to do is jimmy the lock.
PS Plus will no longer offer free titles on PS3 or PS Vita from March 2019 onwards, it was announced last month. I can see why Sony might be keen to phase out their previous home console after PS4's heavyweight success, but why throw their Vita baby out with the bathwater?
The tragic irony of the game title lies in the bombshell crater it left its developers in. A series of bad in-game and marketing decisions later, Bartlet Jones is officially in the ground. So if Drawn To Death was the explosive catalyst that sent this studio to its early grave, what exactly did it do wrong?