Elex hits PC and console stores tomorrow, and has largely flown under the media radar in the run up to its release. It may be the dubious attitudes to Piranha Bytes previous title Risen, it may be the somewhat overshadowed release date, but most likely it's probably down to the fact that nobody really knows what it's about.
Unity and Unreal Engine are the go to for many small development teams, and last year yielded some of our greatest games (here's to you Firewatch). It's not necessarily a new phenomenon, but last year saw a host of announcements that top recent AAA titles are using engines developed in-house. Call of Duty has been running on Infinity... Continue Reading →
Reports were flooding in overnight of United Front's untimely demise. The studio that brought you 2012's ultimate open world adventure Sleeping Dogs as well as countless other titles including Little Big Planet Karting and Triad Wars has let its staff go and closed the front gate. United Front, based in Vancouver Canada, has also played a major role in the development... Continue Reading →
Games are being pushed out the door before they are ready, before in some cases they are even properly finished. So who's to blame for these unfinished products, developers or publishers? Or are we the fans to blame in our terrifying outrage against delays? Or is there even a blame to be laid - is... Continue Reading →
Those first few eager little bunnies to download Batman: Arkham Knight must have been seriously concerned for their PC's health. 30fps stutters and random pauses on a 2015, highly anticipated AAA game? It must be a problem on my end. Then, more and more people started complaining. Not unlike the T-Rex water scene in Jurassic... Continue Reading →