Head of Sony Interactive Entertainment, Andrew House spoke to The Guardian today concerning their business model for the PS4 console cycle. In the run up to yesterday's PS4 Pro and Slim release, console fans were concerned about both Microsoft and Sony's product cycles since both are releasing mid-cycle upgrades. However House's words today have dispelled... Continue Reading →
The Gamification of Snapchat
Disclaimer: This is not an attack on Snapchat. I love Snapchat and live both on it and shamefully vicariously through others' stories. Studying English, you quickly learn that everything can be considered a narrative. I decide to pick up a pen, i look at the pen, i reach over to the pen, and I pick... Continue Reading →
Stop Focussing on Apple TV Gaming – iPhone 6S Is Where It’s At
Apple events tend to sneak up on me, pouncing one morning when I naively check the world of Twitter and am thrown into technological anarchy. This year it wasn't the new iPhone 6S that clogged the Twitter-sphere, it was the new Apple TV. Despite the new gaming feature comprising a fairly minute part of the... Continue Reading →
Archive: Smash Hit iOS – Review
January 2015 Platform: iOS, Android Price: Free Developer: Mediocre AB It is a truth universally acknowledged that the best games to grace Apple products are the simplest, and Smash Hit is no exception. With its crisp graphics, sharp sound effects, and uncomplicated gameplay, it screams addiction. The premise of the game sees you travelling through... Continue Reading →