How Pac-Man Redefined Character In Gaming

Back in the so called Golden Age of video gaming, the rudimentary graphical technologies at the hands of developers meant it was much easier to create an in-game player-symbol that rarely changed its physical appearance. Animation costs were saved, as well as countless hours of work, and as a result many of the early playable... Continue Reading →

Atari Signs Deal for Centipede and Missile Command Movies

Emmett/Furla/Oasis Films (EFO) has just shaken hands with video game forefathers Atari for the ability to produce two feature films based on arcade games Centipede and Missile Command.  Atari CEO Fred Chesnais told Deadline they were: “thrilled to partner with Emmett/Furla/Oasis Films to develop feature films based on two of our most beloved titles. Centipede and Missile Command are... Continue Reading →

Gaming Gift Ideas 2015!

Love video game apparel or just love those who do? Have a browse of what the internet in 2015 has to offer you. A compilation of the web's most intriguing, and available, gaming gifts in a price range to suit any post-Steam-sale wallet. After scouring the internet, witnessing the best and the truly awful, I... Continue Reading →

Archive: Video Games As Art?

(February 2014) If there's anything a question mark in a title does suggest, it's a controversial discussion. But the rise of artistic expression seen in various aspects of video game development from graphics, backgrounds, and renderings, to soundtrack and aims have had the care and attention usually admired of pieces of art. These things are... Continue Reading →

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