Those first few eager little bunnies to download Batman: Arkham Knight must have been seriously concerned for their PC's health. 30fps stutters and random pauses on a 2015, highly anticipated AAA game? It must be a problem on my end. Then, more and more people started complaining. Not unlike the T-Rex water scene in Jurassic... Continue Reading →
Analysing why video game franchises are becoming more and more intertwined with the film industry, and the viewer's reactions.
(February 2014) If there's anything a question mark in a title does suggest, it's a controversial discussion. But the rise of artistic expression seen in various aspects of video game development from graphics, backgrounds, and renderings, to soundtrack and aims have had the care and attention usually admired of pieces of art. These things are... Continue Reading →