How Pac-Man Redefined Character In Gaming

Back in the so called Golden Age of video gaming, the rudimentary graphical technologies at the hands of developers meant it was much easier to create an in-game player-symbol that rarely changed its physical appearance. Animation costs were saved, as well as countless hours of work, and as a result many of the early playable... Continue Reading →

Atari Signs Deal for Centipede and Missile Command Movies

Emmett/Furla/Oasis Films (EFO) has just shaken hands with video game forefathers Atari for the ability to produce two feature films based on arcade games Centipede and Missile Command.  Atari CEO Fred Chesnais told Deadline they were: “thrilled to partner with Emmett/Furla/Oasis Films to develop feature films based on two of our most beloved titles. Centipede and Missile Command are... Continue Reading →

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