CPU to blame for PS4 Pro's inability to run Destiny 2 at 60fps. The title will still run in 4K on the system, and the jury's still out on Xbox Scorpio.
PlayStation are pumping out optimisations ahead of the release of its 'most powerful games console ever' on Thursday 10th November. In a recent blog post, Sony outlined details of each game that will be patched up for PS4 Pro by the time your order arrives at your door. Some of the titles in the list... Continue Reading →
After Ratchet and Clank, the 2016 reboot of the original PS2 title designed to fit with the movie release, was so highly praised for its visual sophistication, it's difficult to understand why Insomniac Games have announced that the title won't run to full PS4 Pro capacity. Community manager James Stevenson has even come out and told sources... Continue Reading →
It's not surprising that one of the first games to receive retroactive PS4 Pro and HDR support would be from one of the company's headline studios. Naughty Dog is Sony's golden child and The Last of Us their prized prodigy, so it makes sense that the chart toppling masterpiece will sit at the forefront of PS4 Pro... Continue Reading →
Head of Sony Interactive Entertainment, Andrew House spoke to The Guardian today concerning their business model for the PS4 console cycle. In the run up to yesterday's PS4 Pro and Slim release, console fans were concerned about both Microsoft and Sony's product cycles since both are releasing mid-cycle upgrades. However House's words today have dispelled... Continue Reading →
Sony introduced the world to their 4K PS4 Pro last night at a meeting in New York. It's fair to say at this point that the PS4 Slim is one for those who haven't yet made the fourth generation leap, offering the same brains as the classic PS4 but in a more table friendly shell.... Continue Reading →